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Issue 30 - HDRI 3D - Print Version

 
Issue 30 - HDRI 3D - Print VersionQuantity in Basket:none
Code: H3M30
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Avatar - A Journey Through the Uncanny Valley
One of Cameron's goals with Avatar was to cross what some have termed the “Uncanny Valley.” The artists who worked on Avatar reveal the tools and techniques that helped make this journey possible. Two technology developments instrumental in helping Cameron achieve his goal were WETA's new facial capture rig and Lightstorm's new virtual camera.
By Robin Nations

What's Finer than Air and Travels at the Speed of Light?… Ether
When you decide to take on the big studios alone, you have to really be on point. The Ether has become a force to be reckoned with this past year. We look into a few select projects that have been created by shop owner Greg Kupiec.
By Jonathan T. Winbush

Real-Time Previs
ElektraShock specializes in mocap services for the broadcast, film, and game industries. Join us as they share the methods they have perfected for creating real-time previs, allowing clients to preview projects before time and money are spent on the final production.
By Briar Lee Mitchell and Rosa Farre

Pull the Strings!
Become a CG Puppeteer using the Puppet Tools in Adobe After Effects CS4: They just may save you on your next motion graphics production. This article will introduce you to this amazing tool set and have you up and running with it in no time. Get started now!
By William Vaughan

Unwrapping UVs With Ease!
UV Unwrapping is an art unto itself, blending an artist's eye and a draftsman's precision to create as close to a 1:1 ratio of Texture and 3D spaces as possible. Many think it’s the most difficult part of modeling. You’ll wish you had known about such a tool years ago!
By Timothy Amadhi Albee

ZBrush Retopology
ZBrush can be frustrating when it comes to exporting your creations to a 3D package. Sergio shows you how to use the Retopology tool to redraw the geometry in the model, creating a totally new model complete with sculpted details, edge flow, and edge loops.
By Sergio Gardella

Managing Your Projects the Easy Way
Plenty of tools let you track projects, but none of them cater to visual effects; they just add a layer of inconvenience for the artist. Enter Shotgun… WOW! See for yourself as Peter runs through what Shotgun can do for you.
By Peter Hartwig

Booleans—Give Them Another Shot!
Discover the Amazing Power of the Boolean Command: Learn tips and tricks that make working with Booleans easier than ever as we explore one of the most useful tools in Modeler. Get ready to find out why you may want to give this underrated powerhouse another shot.
By William Vaughan

Photoshop's Vanishing Point
Instead of altering imagery that needed to be placed onto walls with the skew, distort, or scale features in Photoshop, take advantage of the powerful Vanishing Point tool. Bob takes you through the process as he throws some graffiti onto a local building’s walls.
By Robert Calandriello

Nah! You can’t do that with LightWave!
Explore the new possibilities that Filter Node Editors provide for Multipass Rendering, Compositing, FX, and Color Grading.
By Gerardo Estrada

Kooshlings
Had… Taken for Granted… Gone… and Missed.
By Dariush Derakhshani

Final Render
Superstitions, Saints, and Wizards
By Andrea Carvey


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