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Issue 33 - Keyframe - Magazine

 
Issue 33 - Keyframe - MagazineQuantity in Basket:none
Code: M33
Price:$10.95

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Issue 33 - Keyframe Magazine


COVER & FEATURE SPOTLIGHT

The Fine Art of Reflected Light Artwork
by Tim Albee
Exploring LightWave as an artistic medium. Let go and enjoy, then watch your mastery and enjoyment flow over into your working life.


DEPARTMENTS

Editorial
by Dan Ablan

FX Corner
by Deuce Bennett
Emulating visually exciting and memorable special effects with computer graphics.

Video Toaster
by Blaine Holm and Zane Condren
A sneak peek at VT[3], as well as tips for creating a job-winning demo reel.

Final Cut
by Brad and Andrea Carvey
Examining the sometimes confusing world of tutorials.


ARTICLES & REVIEWS

What is a Technical Director When it comes to LightWave?
by Robbie Robfogel

A Review of Tim Albee's "Essential LightWave"
by Tom Roth

Anzovin Studio's The Setup Machine for LightWave
by James Song
Character rigging with speed and flexibility.


TUTORIALS

Bottles and Boxes and Cans - OH MY!
by Brad Krause
Replacing product photography with 3d artwork is a win-win situation for both the 3d artist and the customer. The customer gets their work more cheaply, more quickly and at much higher quality. The 3d artist gets a steady stream of work he can still charge top dollar for.

Swift 3D
by Brad Carvey
A quick lesson on converting a LightWave animation into Flash for your website.

Map to Sphere (Part 2)
by Steve Warner
Finishing up the conversion of your map to a 3D sphere. Resolving point order problems. Knowing how to manually unwrap a sphere or globe to control the flow of transition.

WCS6 (Part 2)
by R. Scott Cherba
Ruin Reconstruction using WCS6 and LightWave. Transitioning modern day Wukuki into the pueblos and ruins of the 12th century.


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