COVER
Black Zero: Mercenary Ant
BY HUNTER WOLF
BATTLESTAR GALACTICA
A behind the scenes look at the incredible CG work done for the new mini-series.
BY EMILE EDWIN SMITH
CEL-SHADING: BLENDING TRADITION WITH THE 3RD DIMENSION
A how-to, why-to, when-to tutorial using a free plug-in that comes with LightWave.
Includes Hunter's chat with Terrence Walker of Studio ArtFX about techniques
Terrence employs in his films.
BY HUNTER WOLF
SIMPLE AS IT GETS: EXPRESSIONS
Overcoming an expression phobia by taking these easy steps. Eric shows how to
use expressions to make a crane's hook hang correctly and to animate the stabilizing
jacks.
BY ERIC CHARD
TALES FROM THE PRINT SIDE
Print is everywhere, and so are the jobs. Things you've gotta know when switching
modes in 3D from digital to print.
BY BRAD KRAUSE
UV TEXTURING AND SURFACING WITH LIGHTWAVE AND PHOTOSHOP
In this second part in a series using Issue 35's airbus cover, Gregory creates
UV maps for the aircraft's vertical stabilizer and wings.
BY GREGORY GLEZAKOS
PHOTOSHOP TEXTURES
Creating custom animated brushes with the blending modes to texture dilapidated
steel, concrete, and burlap.
BY STEPHEN M. BURNS
LIGHTWAVE ESSENTIALS: THE COMPUTER ATE MY HOMEWORK
Project organization strategies for becoming more organized and efficient and
much less vulnerable to the appetite of the computer.
BY BRAD CARVEY
CREATING GRAPHICS FOR NEWSPAPERS
Jemal explains how he put a fuel cell information graphic together for his newspaper.
He touches on modeling and rendering, then layout and compositing of the rendered
images in Photoshop.
BY JEMAL BRINSON
LEARNING THE ROPES OF FILM PRODUCTION
Guiding the technology and talent through the stages of film production.
BY AKIKO ASHLEY & ABBY PIPER
FPRIME FROM WORLEY LABS
A rendering engine that revolutionizes workflow by giving you constant feedback
about your current scene and the effect of changes.
BY DAN ABLAN
FINAL RENDER
Sleep? What's That?
BY BRAD CARVEY