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Issue 40 - Keyframe - Magazine

 
Issue 40 - Keyframe - MagazineQuantity in Basket:none
Code: M40
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UV TEXTURING AND SURFACING WITH LIGHTWAVE AND PHOTOSHOP
The 4th and last part in the series on creating realistic texturing using the airbus featured on the cover of Issue 35. Gregory uses the morph and UV map, exporting a painting template and creating texture maps for realistic surfacing.
BY GREGORY GLEZAKOS

THE MAKING OF RAVEN TALES
How LightWave and Digital Fusion were used to develop and composite the rain, splashes, clouds, haze, smoke and lava effects for Raven Tales, Canada 's 3D series based on Northwest Coast Native American myths and folklore. By using these methods, they cut their render times by a third or more, giving them the opportunity to make a lot more tweaks and fixes on the character layers.
BY CHRIS KIENTZ

LIGHTWAVE ESSENTIALS: BACKGROUND RADIOSITY
Brad takes you through the quick and easy steps for using background radiosity to show off your models.
BY BRAD CARVEY

QUICK MEDICAL FIXES: TWO TUTORIALS FOR YOUR HEAD
Tutorial 1 illustrates how to create an eye texture in Photoshop, complete with the tiny red arteries in the white of the eye. For Tutorial 2, Robert shares the technique he uses to conform one shape to another, such as in his recent project where he had to show the main arteries that run on the outside of a skull.
BY ROBERT CALANDRIELLO

UNDER THE SEA: A PHOTOSHOP TUTORIAL
Stephen creates the terrain for the model and the surface mapping of an underwater seascape fantasy scene, maintaining complete control over the shape and texture of the landscape.
BY STEPHEN M. BURNS

WHAT YOU TALKIN' ABOUT, WILLIS?
A MIMIC TUTORIAL

How to synch your character 's facial movements to the audio track. Get your models chatting the night away with a minimum of fuss.
BY HUNTER WOLF

CAMERA MAPPING: PHOTOREALISM IN MINUTES
Camera mapping, or image projection mapping, as it is also known, is one of the hottest tricks in the world of VFX. It's simple and fast, giving excellent results every time.
BY CRAIG MONINS

CG LIGHTING: YOU WANNA BE A CONTENDA'? TURN OFF THE COMPUTER!
Learn lighting and shadow techniques from observing nature and incorporating it into your work.
BY NICHOLAS BOUGHEN

FINAL RENDER
Words of wisdom from Garth and Brad.
BY BRAD CARVEY


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